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Operating Systems

Posts about using Rust to build all or part of an operating system.

Posts

Writing an OS in Rust: Double Faults by Philipp Oppermann
In this post we explore double faults in detail. We also set up an Interrupt Stack Table to catch double faults on a separate kernel stack. This way, we can completely prevent triple faults, even on kernel stack overflow.
Writing an OS in Rust: CPU Exceptions by Philipp Oppermann
In this post, we start exploring CPU exceptions. Exceptions occur in various erroneous situations, for example when accessing an invalid memory address or when dividing by zero. To catch them, we have to set up an interrupt descriptor table that provides handler functions. At the end of this post, our kernel will be able to catch breakpoint exceptions and to resume normal execution afterwards.
Writing an OS in Rust: Integration Tests by Philipp Oppermann
In this post we complete the testing picture by implementing a basic integration test framework, which allows us to run tests on the target system. The idea is to run tests inside QEMU and report the results back to the host through the serial port.
RSoC: Porting Redox to AArch64 - 0x01 by wizofe
A first calendar entry to describe my attempt on ARM64 support in Redox OS. Specifically, looking into the Raspberry Pi2/3(B)/3+ (all of them having a Cortex-A53 ARMv8 64-bit microprocessor, although for all my experiments I am going to use the Raspberry Pi 3(B)).
RSoC: Porting tokio to redox - week 3 by jD91mZM2
Last week I ended off stating that the redox netstack might soon switch to an edge-triggered model. Well, I ended up feeling bad about the idea of letting others do my work and decided to stop being lazy and just do it myself.
A Rust-based Unikernel by Stefan Lankes
Rust is an extremely interesting language for the development of system software. This was the motivation to evaluate Rust for HermitCore and to develop an experimental version of our libOS in Rust. Components like the IP stack and uhyve (our unikernel hypervisor) are still written in C. In addition, the user applications are still compiled by our cross-compiler, which is based on gcc and supports C, C++, Fortran, and Go. The core of the kernel, however, is now written in Rust and published at GitHub. Our experiences so far are really good and we are looking into possibly new Rust activities, e.g., the support for Rust’s userland.
RSoC: Implementing a FAT32 Filesystem in Redox by Deepak Sirone
This is a blog post about the work which I have done so far in implementing a FAT32 filesystem in Redox. Currently the Redox bootloader as well as the userspace filesystem daemon supports only RedoxFS.
RSoC: Porting tokio to Redox by jD91mZM2
This is the weekly summary for my Redox Summer of Code project: Porting tokio to redox. Most of the time was spent on one bug, and after that one was figured out and fixed it ended up being relatively easy! As of now, 11⁄13 tokio examples seem to work on redox. The remaining examples are UDP and seem to fail because of something either with the rust standard library or my setup.
Writing an OS in Rust: Unit Testing by Philipp Oppermann
This post explores unit testing in no_std executables using Rust's built-in test framework. We will adjust our code so that cargo test works and add some basic unit tests to our VGA buffer module.
Redox Summer of Code by Jeremy Soller
Redox OS is running its own Summer of Code this year, after the Microkernel devroom did not get accepted into GSoC 2018. We are looking for both Students and Sponsors who want to help Redox OS grow. At the moment, Redox OS has $10,800 in donations from various platforms to use to fund students. This will give us three students working for three months, if each student requests $1200 per month on average as described in Payment.

In order to fund more students, we are looking for sponsors who are willing to fund RSoC. Donations can be made on the Donate page. All donations will be used to fund Redox OS activities, with about 90% of those over the past year currently allocated to RSoC.
Writing CloudABI applications in Rust by CloudABI
Installing a toolchain for Rust is very easy, as support for CloudABI has been upstreamed into the Rust codebase. Automated builds are performed by the Rust developers. As there hasn’t been a stable release of Rust to include CloudABI support yet, you must for now make use of Rust’s nightly track.
New Pop!_OS Testing Release with Rust based Linux installer "distinst" by System76
Our second iteration of the 18.04 ISO is ready for testing. Testing the new installer and Optimus switching is our priority for this test release. Please test installing on a variety of hardware and provide feedback on any issues you encounter. If you run into any bugs, you can file them at https://github.com/pop-os/pop/issues.
Writing an OS in Pure Rust by Philipp Oppermann
Over the past six months we've been working on a second edition of this blog. Our goals for this new version are numerous and we are still not done yet, but today we reached a major milestone: It is now possible to build the OS natively on Windows, macOS, and Linux without any non-Rust dependendencies.
Writing eBPF tracing tools in Rust by Julia Evans
Writing eBPF tracing tools in Rust
PoC: compiling to eBPF from Rust by Geoffroy Couprie
I have been playing with eBPF (extended Berkeley Packet Filters), a neat feature present in recent Linux versions (it evolved from the much older BPF filters). It is a virtual machine running in th…