async warp tide http
Since I write a lot of articles about Rust, I tend to get a lot of questions about specific crates: "Amos, what do you think of oauth2-simd? Is it better than openid-sse4? I think the latter has a lot of boilerplate."
And most of the time, I'm not sure what to responds. There's a lot of crates out there. I could probably review one crate a day until I retire!
Well, I recently relaunched my website as a completely custom-made web server on top of tide. And a week later, mostly out of curiosity (but not exclusively), I ported it over to warp.
So these I can review. And let's do so now.
This post is Part one of a series on how to build a highly fault tolerant system using bastion-rs, and expose an async web api with Tide. Part one is about setting up a simple Tide server, and covers initial steps such as adding dependencies, some basic routing and the request/reply model.
WebSocket (WS) support for Tide has been a long-anticipated feature. More recently requests for Server Sent Events (SSE) support have started to pop up as well. In this post we'll look at the motivation, requirements, and design for WS and SSE support in Tide.
Today we're happy to announce the release of Tide 0.4.0 which has an exciting new design. This post will (briefly) cover some of the exciting developments around Tide, and where we're heading.
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