Read Rust

Tag: graphics-2d


About a year ago, in the lyon in 2018 post on this blog, I mentioned that I was working on a complete rewrite of lyon's central piece, the fill tessellator. I have been working on this for quite a bit. The work-in-progress pull request was created in February 2018. Almost two years in the making, this work made it in version 0.15, the project's biggest release ever.

It was a lot of work. Too much work. Fortunately, I am pretty happy about the result.


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