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Tag: fonts

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While developing Robo Instructus I spent an inordinate amount of time messing about with text rendering. After releasing the game last year, I’d thought my time diving into the glyph filled rabbit hole of text would be over… This was not to be, my text-retirement came to an end with a thought: How hard can it be to get otf fonts working?

fonts

Today YesLogic is open-sourcing the Allsorts font parser, shaping engine, and subsetter for OpenType, WOFF, and WOFF2 under the Apache 2.0 license. Allsorts was extracted from the Prince HTML to PDF typesetting and layout tool and is implemented in Rust.

fonts

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