Having the ability to call code written in other languages is increasingly important, as there are many very useful libraries that are getting ported over to WebAssembly. In .NET, the common defined way for doing interop is P/Invoke and DllImport, and .NET for WebAssembly has support for it in the form of static linking of LLVM Bitcode object files.
In this article, I will walk through how to call some simple C/C++ and Rust code from C# in a WebAssembly app.
It’s a dark, gloomy February night and I can hear the rain pelting against the windows of my office, behind me. It’s late, but I’ve lost track of time. I am puzzling over some code, kind of hacking away at it, trying to gain clarity. On my second monitor there is a Discord channel running, which I’m trying to follow while experimenting on my own with the code. The book on my desk is open to Chapter 13 and I occasionally refer to it. Something about the problem I’m working on is not quite clicking, but I can feel it…I’m getting close to understanding.
The book is The Rust Programming Language and the Discord window is showing the #beginners channel on The Rust Programming Language Discord Server.
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